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Movement and Encumbrance

Encumbrance is a measure of both the weight and bulk a character is carrying.

Maximum load: The maximum load any character can carry is 1,600 coins of weight. Characters carrying more thanthis cannot move.

Treasure: The weight of coins and other treasure carried is tracked.

Equipment: The weight of the character’s armour and weapons is also tracked (the weight of these items is listed in the equipment list). Miscellaneous adventuringgear (backpack, spikes, sacks, etc.)may be counted as 80 coins of weight.

Movement rate: The character’s movement rate is based on the total weight of all significant items carried, including treasure, weapons, and armour.

Weight Limit Encumbrance Movement Rate
Up to 400 coins Unencumbered 120’ (40’)
Up to 600 coins Lightly Encumbered 90’ (30’)
Up to 800 coins Heavily Encumbered 60’ (20’)
Up to 1,600 coins Severely Encumbered 30’ (10’)
1,601+ coins Over Encumbered 0’ (0’)

Treasure

Treasure Weight in Coins
Coin (Any Type) 1
Gem 1
Jewellery (1 piece) 10
Potion 10
Rod 20
Scroll 1
Staff 40
Wand 10

Adventuring Gear

Equipment Weight in Coins
All Gear 80

weapons

Weapons Weight in Coins
Blowgun 10
Cestus 10
Crossbow, Heavy 60
Crossbow, Light 30
Garrote 10
Lance 120
Long Bow 30
Short Bow 20
Mancatcher 150
Polearm 150
Rapier 30
Sling 10
Spear 30
Staff 40
Whip 15
Weapon, Great 150
Weapon, Medium 50
Weapon, Small 30
Weapon, Minor 10

Armor

Armor Weight in Coins
Leather 200
Chainmail 400
Platemail 500
Shield 100