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halfing

level XP Title HD Atk Paralyze Poison Breath Device Magic Bushcraft Stealth
1 0 Halfling Veteran 1d6 +0 10 8 13 9 12 3 in 6 5 in 6
2 2000 Halfling Warrior +1d6 +0 8 6 10 7 10 3 in 6 5 in 6
3 4000 Halfling Swordmaster +1d6 +0 8 6 10 7 10 3 in 6 5 in 6
4 8000 Halfling Hero +1d6 +2 6 4 7 5 8 4 in 6 5 in 6
5 16000 Halfling Swashbuckler +1d6 +2 6 4 7 5 8 4 in 6 5 in 6
6 32000 Halfling Myrmidon +1d6 +2 4 2 4 3 6 4 in 6 5 in 6
7 64000 Halfling Champion +1d6 +5 4 2 4 3 6 5 in 6 5 in 6
8 128000 Sherrif +1d6 +5 2 2 2 2 4 5 in 6 5 in 6
9 256000 Sherrif-Knight +1d6 +5 2 2 2 2 4 5 in 6 5 in 6
10+ +128000 Halfling Lord +2/lvl +7 2 2 2 2 4 6 in 6 5 in 6

Abilities

  1. Halflings are very quick and agile folk, and so add one to their Dexterity modifier and receive a one point bonus to Armor Class when not surprised.
  2. In the wilderness, Halflings have the uncanny ability to stay hidden and so have a 5 in 6 Stealth skill. Halflings also begin with a 3 in 6 Bushcraft skill due to Halfling society being traditionally in harmony with nature.
  3. Due to their size, Halflings cannot use large weapons, and must use medium weapons two-handed.