dwarf
level |
XP |
Title |
HD |
Atk |
Paralyze |
Poison |
Breath |
Device |
Magic |
Architecture |
1 |
0 |
Sentry |
1d10 |
+0 |
10 |
8 |
13 |
9 |
12 |
3 in 6 |
2 |
2200 |
Warden |
+1d10 |
+0 |
10 |
8 |
13 |
9 |
12 |
3 in 6 |
3 |
4400 |
Shieldbearer |
+1d10 |
+0 |
10 |
8 |
13 |
9 |
12 |
3 in 6 |
4 |
8800 |
Defender |
+1d10 |
+2 |
8 |
6 |
10 |
7 |
10 |
4 in 6 |
5 |
17600 |
Sentinel |
+1d10 |
+2 |
8 |
6 |
10 |
7 |
10 |
4 in 6 |
6 |
35200 |
Guardian |
+1d10 |
+2 |
8 |
6 |
10 |
7 |
10 |
4 in 6 |
7 |
70400 |
Champion |
+1d10 |
+5 |
6 |
4 |
7 |
5 |
8 |
5 in 6 |
8 |
140800 |
Vaultguard |
+1d10 |
+5 |
6 |
4 |
7 |
5 |
8 |
5 in 6 |
9 |
281600 |
Vaultlord |
+1d10 |
+5 |
6 |
4 |
7 |
5 |
8 |
5 in 6 |
10 |
422400 |
Vaultlord, 10th lvl |
+3 |
+7 |
4 |
2 |
4 |
3 |
6 |
6 in 6 |
11 |
563200 |
Vaultlord, 11th lvl |
+3 |
+7 |
4 |
2 |
4 |
3 |
6 |
6 in 6 |
12+ |
+140800/lvl |
Vaultlord, 12th lvl+ |
+3/lvl |
+7 |
4 |
2 |
4 |
3 |
6 |
6 in 6 |
Abilities
- Dwarfs are able to bear incredible burdens; it takes five additional items for a Dwarf to gain the first encumbrance point.
- A Dwarf receives a +1 bonus to his Constitution modifier (so a Dwarf with a 12 Constitution has a +1 modifier instead of the usual 0 modifier, for example).
- A Dwarf also continues to apply his Constitution modifiers, if any, to Hit Points gained after level nine.
- Dwarves Parry at a +4 to AC and can perform the Press and Defensive Fighting melee options